Open LinXMaster66 opened 4 months ago
What's the language pack you have installed for your version of Maya?
On Wed, May 29, 2024, 10:21 AM LinXMaster66 @.***> wrote:
Hi and thx for you bridge. Cascadeur to maya work well, but i can't go back : 'utf-8' codec can't decode byte 0x82 in position 57: invalid start byte What i'm doing wrong ?
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Maya 2023.3 eng. No language pack. So the english one.
What was the fix, if you don't mind me asking.
I couldn't find a solution, I closed the discussion by mistake
Gotcha. This has come up for a few people and some have fixed it. I think I know the fix, but I haven't prioritized it, since it works for most. I'm pretty swamped today and tomorrow, but I'll try to put some time into the fix this weekend. Feel free to nudge me if you don't hear from me by Monday.
https://github.com/Nathanieljla/cg3d-maya-casc/issues/3
Here's the fix someone else did, if you're comfortable making a small change to the code.
I've try the same change but it's not working here. I'm french with a french windows. But when i've change windows on english config, everything work fine. The installer.exe doesn't work in Fr windows, but work when i swap in eng.
@LinXMaster66 would you be able to do a test for me? I'm wondering if changing your window's settings to allow UTF-8 for universal language support would fix the installer not working. This can be in Windows Settings → Time & language → Language & region → Administrative language settings → Change system locale. If you could test that for me that would be awesome.
i've allow UTF-8 on windows, switch back to my original French config and all working well. Well down
Awesome. Thanks for testing that. One of the Cascadeur team members gave me that tip, so we can both thank them :D
Hi and thx for you bridge. Cascadeur to maya work well, but i can't go back : 'utf-8' codec can't decode byte 0x82 in position 57: invalid start byte What i'm doing wrong ?