Nathanv2 / Mult154_Trainvasion

MIT License
0 stars 0 forks source link

[feature request] traintrack movement and instantiation/destroy #25

Open ShrkeyAMB opened 8 months ago

ShrkeyAMB commented 8 months ago

Rubric Criteria

Overview

i'm going to work on making a script with the tracks that seth provided where the tracks will move backwards when an input is received giving the illusion that the player is moving foward to the next stop.

Visualization

so player will give an input to the UI and once that input is received, the tracks will be instantiated and will move backwards so it gives the illusion of moving foward, once they reach a certain point these will be destroyed.

What is needed to implement the task?

one more track which is the curved track, a code where it slides the track towards the players direction, once they reach a point destroy them.

What is the biggest risk it will not get done?

biggest risk will be the game not playing out as visualized or intended to, if this were to happen we would need to rethink how the movement will be made of the overall train

Test case

1) player click to a stop 2) tracks will be instantiated and move towards player direction giving the feel you are going forward 3 )player reaches a stop where he makes the decision to save or not save people.