Nathanv2 / Mult154_Trainvasion

MIT License
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Scene Transition #35

Open Setseth opened 6 months ago

Setseth commented 6 months ago

Rubric Criteria

Overview

I will be making a transition between the main trainvasion scene with the player movement scene by choosing to stop at a station, which would then be able to transition to the combat scene by colliding with enemies. This way the player will be able to go from the normal train controlling scene to the battle scene without having to exit and change the scene.

Visualization

GetOff Battle

What is needed to implement the task?

Trainvasion Scene: The main scene of the game where the player controls a train and moves from stop to stop. PlayerMovement Scene: The scene where the player gets off the train and roams around the station to enter the battle scene. CombatScene: The scene where the player engages in combat with the enemies. Enemy Assets: The 3D enemy assets for the player to interact with to go to the battle scene. Transition Scripts: Scripts to make the scenes switch between each other when certain requirements are met.

What is the biggest risk it will not get done?

I do not yet remember how to make scenes transition between each other when certain requirements are met, but I will endeavor to learn how to accomplish this task.

Test case

1) Open Trainvasion Scene 2) Create transition script 3) Apply script to the rescue option to make it transition to PlayerMovement Scene. 4) Open PlayerMovement Scene 5) Add Enemy Assets 6) Apply script to Enemy Assets to make them transition the player to the Combat Scene.