Open LunNova opened 1 year ago
It will be very hard to investigate the issue without having the problematic binary.
In the meantime, to help with your particular issue, you can try disabling the offending field in your first image. The offending field appears to be the Register Transition
field.
From the Listing header click the icon that looks like a keyboard with a down arrow below it, the Edit the Listing fields
button. This will show a series of tabs that allow you to control the fields in the Listing. Click the Instrucion/Data
tab. Then right-click on the Register Transition
field and select Disable Field
.
There may be more than one slow field, but this is the one you have shown above, so you can start there.
I'm having the same issue with a 500mb+ Unreal Engine 4 game binary (which I'm technically not at liberty to upload). Disabling the register transition field did fix it.
When you have the field enabled, how much information does it provide in the Listing? It appears like excessive register information may cause this degenerate case.
Describe the bug Scrolling takes multiple seconds before the view updates and Ghidra is unresponsive.
To Reproduce Steps to reproduce the behavior:
Expected behavior Scrolling should be fast or at least usable
Screenshots Screenshot of sampling profile while scrolling:![Screenshot of sampling profile while scrolling](https://user-images.githubusercontent.com/782440/209456365-b0a55337-0171-4c22-ab6b-c16fdf75ffac.png)
Drilled down further:![Drilled down further](https://user-images.githubusercontent.com/782440/209456436-2144fb2e-70d5-4ad9-9159-6e9049831800.png)
Attachments Binary is closed source, ~50MB
Environment (please complete the following information):