Open vallemar opened 10 months ago
Can you give this another try?
now in a real device I see
My versions:
"dependencies": {
"@nativescript-community/sensors": "^1.4.0",
"@nativescript/canvas": "^2.0.0-rc.5",
"@nativescript/core": "^8.8.6",
"nativescript-vue": "3.0.0-rc.2"
},
"devDependencies": {
"@nativescript/android": "8.8.6",
"@nativescript/ios": "8.8.0",
"@nativescript/tailwind": "~2.0.1",
"@nativescript/types": "~8.6.1",
"@nativescript/webpack": "~5.0.0",
"@types/node": "~17.0.21",
"tailwindcss": "^3.1.8",
"typescript": "^5.2.2"
}
I'm trying to recreate this animation but I'm having errors on a real Android device. https://codepen.io/towc/details/yNywmX
In my simulator it looks like this. Also the FPS remains at 30
https://github.com/NativeScript/canvas/assets/15719383/a8e92366-19a2-4877-83ac-93e90ba4edf0
And on a real device like this.
https://github.com/NativeScript/canvas/assets/15719383/7bae614c-52ae-4564-8554-c5408ee4cb0e
My phone is a xiaomi 12 T pro. This is my repo, branch
android-real-device-error
: https://github.com/vallemar/nativescript-canvas-vue/tree/android-real-device-errorUpdate: On android using pixels I have raised the fps to 60, but I still have the same problem on the real device