Open beebase opened 3 years ago
I tried to use playground at one month ago and nothing is working, when I try to preview console return this error. Today continues not working.
Yes still not working.
Svelte native REPL works well.
I get the same error in the playground even without changing anything. Does not work at all for me with the Svelte template :/
Yes still the same. Unbelievable!
@umitgri I understand you're annoyed. So am I. I would have expected at least a reaction by now. But let's not forget this is open source. People are doing this in their spare time, so let's try to stay kind and patient. 👍 ☮️
@beebase you may be right. 2 and half months. Lets wait few more months :)
What an embarrassing experience! Steps to reproduce:
l.default is not a function: undefined
Safari Version 14.0.3 (15610.4.3.1.7, 15610):
l.default is not a function. (In 'l.default()', 'l.default' is undefined): undefined
Firefox 88.0 (64-bit):
l.default is not a function: undefined
"Devices" tab has my device successfully identified btw. Other playgrounds also seems to work fine.
System:
macOS Catalina 10.15.7 (Intel), iPhone 7 Plus: iOS 14.4.2, Preview version 1.31.0, Runtime 6.5.3
A friend of mine, in front of whom I was embarrassed with this horrifying experience, received a very clear message: this framework is full of bugs and unsolved problems, nothing will ever work as intended from the first try
and probably won't even try the real experience.
At least, please remove this community playground template from the main page until it's fixed!
Some news about this?? I understand completely that this is open-source, but this long term situation without any review, diagnostic or advance, doesn't bring any confidence to use this framework. :(
do we know what the issue is? it's obviously still not working
Still not working, and for me the Svelte Native REPL also isn't working 😔
Valentine's day! let's give this issue some love :)
I'm glad I've learned Flutter (by a friend's recommendation) and implemented my project using it. All while this issue ain't fixed or even acknowledged.
Still not working :(
Am building an application with Flutter (with no prior knowledge of Flutter or Dart). Lately it is becoming pretty complicated to continue developing so I thought I will check some JS cross-platform tools (since I already know JS and some frameworks) and choose one so I can migrate it.
Tried Capacitorjs - problems from the start. Now trying Nativescript - Downloaded the app, very unresponsive. Scanned the QR code, it gets stuck in a black screen. Cant even run the example LISTED IN THE HOMEPAGE. I find this issue, and see it has been open for almost 2 years. This is just crazy. I heard React-Native is very buggy also so I will not even bother trying it out.
I will just go and continue develop in Flutter. The JS ecosystem for cross platform is not yet ready. Very disappointing.
In my personal experience, React Native isn't too buggy, at least with Expo as a base, but I haven't done a ton of development with it* and I also haven't tried Flutter. It'd be worth a try if you're interested I think
*: I built a notes app with network functionality, markdown parsing, basic navigation, modals, and custom bottom sheets. It's pretty simple stuff and I didn't need to get too far into the nitty gritty of development outside of the sheets if I remember right. I don't think I ran into any bugs off the top of my head, but you might if your app gets very complex
@Nderim1 curious on you local dev environment setup? Just this past week Preview 2.0 was shown with StackBlitz which will replace the playground (which is quite old): https://twitter.com/NativeScript/status/1534242245020422145
You can setup local environment anytime however: https://docs.nativescript.org/environment-setup.html
There seems to be a problem with the Svelte native version in the playground. It's very easy to reproduce.
Only one error message occurs when doing a save
Maybe related to this css file? @import '~@nativescript/theme/css/default.css';