Thanks for submitting a pull request! Please provide enough information so that others can review your pull request. Additionally, make sure you've done all of these things:
[x] I've formatted my code according to Natron's code style
[x] I've searched the pull requests tracker to ensure that this PR is not a duplicate
PR Description
What type of PR is this? (Check one of the boxes below)
[x] New feature (non-breaking change which adds functionality)
What does this pull request do?
Natron needs a way to enable OpenGL through the CLI when plugins want to use rendering. Currently this could be done with --setting enableOpenGLRendering="<option>" but this is a bit lengthy and it's better to alias it to a --opengl choice flag. Also a warning is printed and Natron exits when a plugin requires OpenGL but is disabled.
Show a few screenshots (if this is a visual change)
N/A.
Have you tested your changes (if applicable)? If so, how?
By building and running NatronRenderer with --opengl enabled and --opengl disabled.
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request. Additionally, make sure you've done all of these things:
PR Description
What type of PR is this? (Check one of the boxes below)
What does this pull request do?
Natron needs a way to enable OpenGL through the CLI when plugins want to use rendering. Currently this could be done with
--setting enableOpenGLRendering="<option>"
but this is a bit lengthy and it's better to alias it to a--opengl choice
flag. Also a warning is printed and Natron exits when a plugin requires OpenGL but is disabled.Show a few screenshots (if this is a visual change)
N/A.
Have you tested your changes (if applicable)? If so, how?
By building and running NatronRenderer with
--opengl enabled
and--opengl disabled
.Futher details of this pull request
Supersedes #801. Fixes #779.