Find a way (script?) to disable simulation for all units out of a certain range relative to player/unit, similar to the Alive solution.
Keep in mind we then need observe what happens when there are friendly AI forces engaging enemy units from far positions as simulation may be disabled for all of them in that case.
Find a way (script?) to disable simulation for all units out of a certain range relative to player/unit, similar to the Alive solution.
Keep in mind we then need observe what happens when there are friendly AI forces engaging enemy units from far positions as simulation may be disabled for all of them in that case.