Nauktis / SolarFlux

Mod for Minecraft - Adds solar panels that produce Redstone Flux
GNU General Public License v3.0
15 stars 8 forks source link

Dimensional control #14

Open Mesukiel opened 9 years ago

Mesukiel commented 9 years ago

When using the panels in a different dimension the panels still function as if they are located in the primary world in regards to time of day and weather. It would be nice if the panel would check the time of day and weather conditions in the dimension it is located in or you could add or change the dimension conditions (time/weather) that would be used. Other than that, love the mod.

Thanks.

Nauktis commented 9 years ago

I will definitely look into this. Thanks for taking the time to report the issue.

Nauktis commented 9 years ago

Could you give me an example of dimension? Tested in the Nether and Aroma1997's dimension and it behaves as expected.

Mesukiel commented 9 years ago

Sorry it took me so long to get back to you. It was actually Aroma1997's mining world that first led me to suggest it. I had a type 4 panel and noticed that if was raining or dark in the main world the panel would not gather RF. But, if I traveled back to the main world and slept, the panel would be charging when I checked it next. Now my mining world is an all sunlight world like a Mystcraft dimension or the Biomes of Plenty dimension. Could be I just need to update Aroma1997's mod. Thanks for making a really cool mod and taking the time out of your holidays to look into this.

On Thu, Dec 25, 2014 at 6:51 AM, Nauktis notifications@github.com wrote:

I will definitely look into this. Thanks for taking the time to report the issue.

— Reply to this email directly or view it on GitHub https://github.com/Nauktis/SolarFlux/issues/14#issuecomment-68102386.

Dhs92 commented 9 years ago

Getting the same thing

utoc commented 9 years ago

This is a REALLY old ticket but I can actually provide some insight to this because of a villager spawning issue I have in the mining dimension. While it may be daylight outside all the time, there is a definite day/night cycle in the mining world. You can see this by seeing villagers "sleeping" in their beds while it is bright/day time outside. I always thought that the mining dimension was locked to noon, but no, at least on my version 1.1.0.1 in MC 1.7.10, there is a defined day/night cycle

Mesukiel commented 9 years ago

Thanks for the info.   I appreciate tippy letting me know. 

Sent from my T-Mobile 4G LTE Device-------- Original message -------- From: Utoc notifications@github.com Date: 06/30/2015 8:33 PM (GMT-06:00) To: Nauktis/SolarFlux SolarFlux@noreply.github.com Cc: Mesukiel Slow1313@gmail.com Subject: Re: [SolarFlux] Dimensional control (#14)

This is a REALLY old ticket but I can actually provide some insight to this because of a villager spawning issue I have in the mining dimension. While it may be daylight outside all the time, there is a definite day/night cycle in the mining world. You can see this by seeing villagers "sleeping" in their beds while it is bright/day time outside. I always thought that the mining dimension was locked to noon, but no, at least on my version 1.1.0.1 in MC 1.7.10, there is a defined day/night cycle

— Reply to this email directly or view it on GitHub.