So, I noted this with 3.0 and spent some time last night fixing it. I actually posted the fix to reddit; should've done it here.
The change is to pass in the batch_size to SeargeLatentMuxer3 and then to use torch.repeat to fill out the latents for inpainting or img2img modes only.
Attached is a file (which was working, prior to pulling 3.1 a while ago and getting the other issue.)
searge_sdxl_sampler_node.zip
So, I noted this with 3.0 and spent some time last night fixing it. I actually posted the fix to reddit; should've done it here.
The change is to pass in the batch_size to SeargeLatentMuxer3 and then to use torch.repeat to fill out the latents for inpainting or img2img modes only.
Attached is a file (which was working, prior to pulling 3.1 a while ago and getting the other issue.) searge_sdxl_sampler_node.zip