Closed McCallisterRomer closed 2 months ago
In Pbr.frag we do a check for if (environmentData.skyboxCubemapIndex > -1), which is an unsigned value. This should be set and checked against correctly in Pbr.frag, EnvironmentDataShaderResource.cpp, and EnvironmentSystem.cpp.
if (environmentData.skyboxCubemapIndex > -1)
This was closed by #621
In Pbr.frag we do a check for
if (environmentData.skyboxCubemapIndex > -1)
, which is an unsigned value. This should be set and checked against correctly in Pbr.frag, EnvironmentDataShaderResource.cpp, and EnvironmentSystem.cpp.