PhysicsTest is a combination of the previous JointsTest and SpawnTest scenes
GraphicsTest is just a rename of JareTestScene
Benchmarks has bulk spawners for MeshRenderer, ToonRenderer, PointLight, Collider, PhysicsBody and variable depth Entity hierarchies. Shapes can be set through the UI now.
All other scenes are deleted, along with prefabs and unused assets.
Also added Transform::LookAt() and DecomposeMatrix() functions for a camera in the physics scene.
Reducing/combining sample scenes:
MeshRenderer
,ToonRenderer
,PointLight
,Collider
,PhysicsBody
and variable depthEntity
hierarchies. Shapes can be set through the UI now.All other scenes are deleted, along with prefabs and unused assets.
Also added
Transform::LookAt()
andDecomposeMatrix()
functions for a camera in the physics scene.