Closed Blenderiste09 closed 4 years ago
Closing this as I cannot merge a totally different history. Please use the master branch for future PRs.
Also if this should be a crosshair it should behave like one. We discussed this before and I suggested hooking into the crosshair HUD functions itself to check if drawing should happen or not.
Basically, cs crosshair commands : sar_crosshair 1/0 : Enable custom crosshair cl_crosshair_t 1/0 : Removes the top line from the crosshair cl_crosshairgap : Changes the distance of the crosshair lines from the center of screen l_crosshaircolor_r 0-255 : Changes the color of the crosshair cl_crosshaircolor_g 0-255 : Changes the color of the crosshair cl_crosshaircolor_b 0-255 : Changes the color of the crosshair cl_crosshairsize : Changes the size of the crosshair cl_crosshairthickness : Changes the thinkness of the crosshair lines cl_crosshairusealpha 0/1 : Allows to use transparency cl_crosshairalpha 0-255 : Change the amount of transparency cl_crosshairdot 0/1 : Decides if there is a dot in the middle of the crosshair