Currently gear frames are produced as individual files, which are useful in cases where only one texture is needed. However, Minecraft requires such textures to be stacked vertically in order to be used as an animated texture, as well as have an associated animation info file.
Stacked images probably shouldn't replace the individual frames output, but instead be created alongside them. And for gears, as there are two rotation directions, there should be two - one for each direction.
Generating an associated animation info text file in the output folders would also be useful.
Currently gear frames are produced as individual files, which are useful in cases where only one texture is needed. However, Minecraft requires such textures to be stacked vertically in order to be used as an animated texture, as well as have an associated animation info file.
Stacked images probably shouldn't replace the individual frames output, but instead be created alongside them. And for gears, as there are two rotation directions, there should be two - one for each direction.
Generating an associated animation info text file in the output folders would also be useful.