As of 24w09a, the background used for menus is now used as-is. Previously, a copy of the dirt texture was used, which was darkened by the game, but it now uses a pre-darkened texture and the game does not apply any changes to it.
Implementing this into MC-TextureGen would be useful as it could be used to convert existing textures from resource packs into the new format.
As of 24w09a, the background used for menus is now used as-is. Previously, a copy of the dirt texture was used, which was darkened by the game, but it now uses a pre-darkened texture and the game does not apply any changes to it.
Implementing this into MC-TextureGen would be useful as it could be used to convert existing textures from resource packs into the new format.