NeRdTheNed / MC-TextureGen

A Java program that programatically generates textures generated by certain versions of Minecraft at runtime, and then saves them to individual files.
The Unlicense
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(0.0.19a - 13w01b) Still water #4

Closed muzikbike closed 2 years ago

muzikbike commented 3 years ago

Still water's animation is documented here: https://github.com/UnknownShadow200/ClassiCube/wiki/MInecraft-Classic-lava-animation-algorithm

I am not aware if the still water texture changed at all between 0.0.19a and 13w01b. There is a chance it changed alongside lava in 0.0.22a, but I haven't seen any difference myself.

The still water texture was also used for the sides of water prior to the very start of Indev:

vearlywater earlywaterside

As the still water texture used RNG for generation, it may vary between sessions and getting a loopable animation may not be possible.

NeRdTheNed commented 3 years ago

Java version added in https://github.com/NeRdTheNed/MC-TextureGen/commit/e3c3859720c295601fc23fba5c348921a299a692. @muzikbike Should I close this issue, or should this stay open for console edition / pocket edition / other variants?

muzikbike commented 3 years ago

Feel free to close it, I might make a separate issue just for implementing a separate RNG to emulate pocket edition.

muzikbike commented 2 years ago

I assume this is still eligible for closing? Will do it if you don't in a few days

NeRdTheNed commented 2 years ago

I assume this is still eligible for closing? Will do it if you don't in a few days

Sure, closing now!

muzikbike commented 2 years ago

The Pocket Edition case has been split into #25.