Closed muzikbike closed 2 years ago
Java version added in https://github.com/NeRdTheNed/MC-TextureGen/commit/e3c3859720c295601fc23fba5c348921a299a692. @muzikbike Should I close this issue, or should this stay open for console edition / pocket edition / other variants?
Feel free to close it, I might make a separate issue just for implementing a separate RNG to emulate pocket edition.
I assume this is still eligible for closing? Will do it if you don't in a few days
I assume this is still eligible for closing? Will do it if you don't in a few days
Sure, closing now!
The Pocket Edition case has been split into #25.
Still water's animation is documented here: https://github.com/UnknownShadow200/ClassiCube/wiki/MInecraft-Classic-lava-animation-algorithm
I am not aware if the still water texture changed at all between 0.0.19a and 13w01b. There is a chance it changed alongside lava in 0.0.22a, but I haven't seen any difference myself.
The still water texture was also used for the sides of water prior to the very start of Indev:
As the still water texture used RNG for generation, it may vary between sessions and getting a loopable animation may not be possible.