Core file: ./lib/core
Quick dump:
[New LWP 25185]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'.
Program terminated with signal SIGSEGV, Segmentation fault.
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
931 if(obj_index[ i->item_number ].func) {
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
Long dump:
[New LWP 25185]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'.
Program terminated with signal SIGSEGV, Segmentation fault.
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
931 if(obj_index[ i->item_number ].func) {
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
i = 0x558bb86632a0
k = 0x558bb86632a0
j = 23
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
Core file: ./lib/core Quick dump: [New LWP 25185] [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'. Program terminated with signal SIGSEGV, Segmentation fault.
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
931 if(obj_index[ i->item_number ].func) {
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
Long dump: [New LWP 25185] [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'. Program terminated with signal SIGSEGV, Segmentation fault.
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
931 if(obj_index[ i->item_number ].func) {
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7fe5657443c0 (LWP 25185)):
0 0x0000558bb618d848 in Alarmud::special (ch=0x558bb867b3b0, cmd=4, arg=0x558bb637ae4f "") at /home/nebbie/Server/release/src/interpreter.cpp:931
1 0x0000558bb6062612 in Alarmud::RawMove (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:199
2 0x0000558bb60633d2 in Alarmud::MoveOne (ch=0x558bb867b3b0, dir=3, bCheckSpecial=1) at /home/nebbie/Server/release/src/act.move.cpp:504
3 0x0000558bb6063751 in Alarmud::do_move (ch=0x558bb867b3b0, arg=0x558bb6415293 "", cmd=3) at /home/nebbie/Server/release/src/act.move.cpp:586
No locals.
4 0x0000558bb624b509 in Alarmud::go_direction (ch=0x558bb867b3b0, dir=3) at /home/nebbie/Server/release/src/skills.cpp:735
No locals.
5 0x0000558bb6205845 in Alarmud::mobile_wander (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:137
6 0x0000558bb620840d in Alarmud::mobile_activity (ch=0x558bb867b3b0) at /home/nebbie/Server/release/src/mobact.cpp:569
7 0x0000558bb6338b7e in Alarmud::TeleportPulseStuff (localPulse=54024) at /home/nebbie/Server/release/src/utility.cpp:7040
8 0x0000558bb60f7a90 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:554
9 0x0000558bb60f59cc in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
10 0x0000558bb60f4990 in Alarmud::run (port=4000, dir=0x7fff75e4bfc0 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
11 0x0000558bb61e9537 in Alarmud::main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:160
12 0x0000558bb61e9c17 in main (argc=6, argv=0x7fff75e4c358) at /home/nebbie/Server/release/src/main.cpp:165
No locals.