Core file: ./lib/core
Quick dump:
[New LWP 13668]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'.
Program terminated with signal SIGSEGV, Segmentation fault.
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1725 if(obj->short_description)
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
Long dump:
[New LWP 13668]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'.
Program terminated with signal SIGSEGV, Segmentation fault.
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1725 if(obj->short_description)
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
vnumber = -1
obj = 0x0
buf = "\000\000\000\000\000\000\000\000`>[\241\254U\000\000\000\000\000\000\000\000\000\000`@<\241\n\000\000\000\060{\324<\376\177\000\000ԏ\245\344\361\177\000\000\002", '\000' <repeats 15 times>, "\005", '\000' <repeats 15 times>, "\002\000\000\000\000\000\000\000$\362\321\344\361\177\000\000@\362\321\344\361\177\000\000\b\303坬U\000\000\220\332\370\235\005\000\000\000\000\000\000\000\002", '\000' <repeats 11 times>, "\020\000\000\000\210\023\000\000\220\032\325<\376\177\000\000\320\031\325<\376\177\000\000Motore di cast t\340y\324<\376\177", '\000' <repeats 18 times>, "pro"...
buf2 = "\000\000\000\000\000\000\000\000\300\"j\241\254U\000\000`>[\241\254U\000\000\304\361\321\344\361\177\000\000@\362\321\344\361\177\000\000\263\070蝬U\000\000 |\324<\376\177\000\000ԏ\245\344\000\000\000\000\300\"j\241\254U\000\000`>[\241\254U\000\000\300\"j\241\364\001\000\000\000\000\000\000\000\000\000\000`>[\241\254U\000\000\000ʄN\331\316\370\203\360z\324<\376\177\000\000ԏ\245\344\361\177\000\000\001", '\000' <repeats 15 times>, "&\000\000\000\000\000\000\000\262~\227\344\361\177\000\000\001\000\000\000:\300\367A\000ʄN\331\316\370\203\000\000\000\000\000\000\000\000\377\244睬U\000\000`>[\241\254U\000\000d\000\000\000\001\000\000\000"...
rand_desc = {0x55ac9df9c4d0 "un buono per ricevere un premio di %s", 0x55ac9df9c4f8 "un piccolo biglietto con su scritto '$c5009%s'$c0007", 0x55ac9df9c530 "la fortuna ti ha baciato ed a %s hai raccattato", 0x55ac9df9c560 "$c0011un bel %sstale d'oro$c0007", 0x55ac9df9c588 "il biglietto della lotteria di %s", 0x55ac9df9c5b0 "un buono per %s gentilmente offerto da LadyOfPain", 0x55ac9df9c5e8 "un buono per un NukeFouler o per un premio di %s", 0x55ac9df9c620 "$c0009un buono marchiato dal simbolo di %s$c0007", 0x55ac9df9c658 "$c0014il premio per aver nerdato a %s$c0007"}
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
Core file: ./lib/core Quick dump: [New LWP 13668] [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'. Program terminated with signal SIGSEGV, Segmentation fault.
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1725 if(obj->short_description)
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
Long dump: [New LWP 13668] [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Core was generated by `/home/nebbie/Run/release/myst_release -v6 -D -L -M 4000'. Program terminated with signal SIGSEGV, Segmentation fault.
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1725 if(obj->short_description)
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
Thread 1 (Thread 0x7ff1e6dcd3c0 (LWP 13668)):
0 0x000055ac9de6be13 in Alarmud::RewardQAchie (ch=0x55aca15b3e60, quest_number=0) at /home/nebbie/Server/release/src/utility.cpp:1725
1 0x000055ac9de76d25 in Alarmud::CheckAchie (ch=0x55aca15b3e60, achievement_type=0, achievement_class=2, amount=1) at /home/nebbie/Server/release/src/utility.cpp:4389
2 0x000055ac9dc9e0e7 in Alarmud::DamageEpilog (ch=0x55aca15b3e60, victim=0x55aca1708340, killedbytype=333, dam=20) at /home/nebbie/Server/release/src/fight.cpp:2746
3 0x000055ac9dc9efa3 in Alarmud::damage (ch=0x55aca15b3e60, victim=0x55aca1708340, dam=20, attacktype=333, location=5) at /home/nebbie/Server/release/src/fight.cpp:2966
No locals.
4 0x000055ac9dca1ff0 in Alarmud::HitVictim (ch=0x55aca15b3e60, v=0x55aca1708340, dam=80, type=-1, w_type=333, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, location=5) at /home/nebbie/Server/release/src/fight.cpp:3563
5 0x000055ac9dca25bd in Alarmud::root_hit (ch=0x55aca15b3e60, orig_victim=0x55aca1708340, type=-1, dam_func=0x55ac9dc9ec1b <Alarmud::damage(Alarmud::char_data, Alarmud::char_data, int, int, int)>, DistanceWeapon=0, location=5) at /home/nebbie/Server/release/src/fight.cpp:3687
6 0x000055ac9dca26ad in Alarmud::hit (ch=0x55aca15b3e60, victim=0x55aca1708340, type=-1) at /home/nebbie/Server/release/src/fight.cpp:3710
7 0x000055ac9dca29ae in Alarmud::PCAttacks (pChar=0x55aca15b3e60) at /home/nebbie/Server/release/src/fight.cpp:3778
8 0x000055ac9dca397d in Alarmud::perform_violence (currentPulse=40080) at /home/nebbie/Server/release/src/fight.cpp:4001
9 0x000055ac9dc38c91 in Alarmud::game_loop (s=1) at /home/nebbie/Server/release/src/comm.cpp:559
10 0x000055ac9dc36b9e in Alarmud::run_the_game (port=4000) at /home/nebbie/Server/release/src/comm.cpp:287
11 0x000055ac9dc35b62 in Alarmud::run (port=4000, dir=0x7ffe3cd57f90 "lib") at /home/nebbie/Server/release/src/comm.cpp:264
12 0x000055ac9dd2ac16 in Alarmud::main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:160
13 0x000055ac9dd2b2f6 in main (argc=6, argv=0x7ffe3cd58328) at /home/nebbie/Server/release/src/main.cpp:165
No locals.