Closed Hri7566 closed 1 year ago
This also happens rarely with the gravity gun hover sound I added in #24
I think I fixed this in d45dcc4e5df3ad5e4acd97917ac96f55d3efb81f - Sound.IsPlaying
is often wrong for a few ticks after it first starts, which in this case led to us creating multiple sounds at once, with only one of them being tracked and disabled on release.
Sometimes, the laser sound of the physics gun doesn't stop and will continue after letting go of
attack1
.Temporary fix:
stopsound