DSP 0.9.27 update in late September introduces a new distribution logistics system that requires syncing.
Also they optimize code in ILS, so those need fixing too.
Syncing for delivery system:
Storage ↔ Storage part is unchanged.
For Storage ↔ Icarus, the event is broadcast when couriers (logistic bots) put/grab items to/from storage by player order.
When a courier takes off, a packet is broadcast to all players on the planet so they can create a fake courier to show visual effect.
DSP 0.9.27 update in late September introduces a new distribution logistics system that requires syncing.
Also they optimize code in ILS, so those need fixing too.
Syncing for delivery system:
Storage ↔ Storage part is unchanged.
For Storage ↔ Icarus, the event is broadcast when couriers (logistic bots) put/grab items to/from storage by player order.
When a courier takes off, a packet is broadcast to all players on the planet so they can create a fake courier to show visual effect.
https://user-images.githubusercontent.com/50672801/193880033-c6ecc91a-114e-4e67-a583-c6e3e50fb0d6.mp4
Done
DispenserComponent
(Logistics Distributor) building settingsPlayer.deliveryPackage
: API update