IndexOutOfRangeException: Index was outside the bounds of the array.
NebulaWorld.Logistics.CourierManager.GameTick (System.Int64 time);(IL_0473)
NebulaPatcher.Patches.Dynamic.GameData_Patch.GameTick_Postfix (GameData __instance, System.Int64 time);(IL_0012)
fix multiplayer menu shows over patch notes (fix #583)
fix ship color of fake ILS
fix host error when client request logistic on a different planet
NullReferenceException: Object reference not set to an instance of an object
NebulaNetwork.PacketProcessors.Logistics.DispenserCourierProcessor.ProcessPacket (NebulaModel.Packets.Logistics.DispenserCourierPacket packet, NebulaModel.Networking.NebulaConnection conn);(IL_003B)
fix error with GS2 when client click on planet/star on starmap to view detail
NullReferenceException: Object reference not set to an instance of an object
NebulaModel.Packets.Planet.PlanetDetailResponse..ctor (System.Int32 planetId, VeinGroup[]& veinGroups, System.Single landPercent);(IL_000D)
NebulaNetwork.PacketProcessors.Planet.PlanetDetailRequestProcessor.ProcessPacket (NebulaModel.Packets.Planet.PlanetDetailRequest packet, NebulaModel.Networking.NebulaConnection conn);(IL_0074)
fix PlayerManager.SendPacketToOtherPlayers<T>(T packet, INebulaConnection exclude) bug which cause research queue pause/resume doesn't sync correctly for another client
Add:
-load-latest
(close #587)Bugfixes:
PlayerManager.SendPacketToOtherPlayers<T>(T packet, INebulaConnection exclude)
bug which cause research queue pause/resume doesn't sync correctly for another client