An error has occurred! Game version 0.10.30.23430 (Client)
2 Mods used: [NebulaMultiplayerMod0.9.8.8] [NebulaMultiplayerModApi2.0.0.228]
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at BuildTool.GetPrefabDesc (System.Int32 objId) [0x0000e] in0
at BuildTool_Path.DeterminePreviews () [0x0008f] in0
at BuildTool_Path._OnTick (System.Int64 time) [0x00015] in0
at BuildTool._GameTick (System.Int64 time) [0x000cf] in0
We are running Nebula 0.9.8 with a manual installation—no other mods. My friend has been randomly placing conveyors on another world and getting the error above. Once it comes up he cannot place any conveyors until he quits and rejoins.
I'm not sure if this is related but Immediately after I placed a geothermal another came up only on his side.
An error has occurred! Game version 0.10.30.23430 (Client)
2 Mods used: [NebulaMultiplayerMod0.9.8.8] [NebulaMultiplayerModApi2.0.0.228]
NullReferenceException: Object reference not set to an instance of an object
TurretComponent.Search_Default (PlanetFactory factory, PrefabDesc pdesc, System.Int64 gameTick);(0)
TurretComponent.Search_Gauss (PlanetFactory factory, PrefabDesc pdesc, System.Int64 gameTick);(0)
TurretComponent.Search (PlanetFactory factory, PrefabDesc pdesc, System.Int64 gameTick);(0)
TurretComponent.InternalUpdate (System.Int64 time, System.Single power, PlanetFactory factory, SkillSystem skillSystem, PrefabDesc pdesc);(0)
DefenseSystem.GameTick (System.Int64 tick, System.Boolean isActive);(0)
GameData.GameTick (System.Int64 time);(0)
GameMain.FixedUpdate ();(0)
Update:
An error has occurred! Game version 0.10.30.23430 (Host)
2 Mods used: [NebulaMultiplayerMod0.9.8.8] [NebulaMultiplayerModApi2.0.0.228]
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at BuildTool.GetPrefabDesc (System.Int32 objId) [0x0000e] in0
at BuildTool_Path.DeterminePreviews () [0x0008f] in0
at BuildTool_Path._OnTick (System.Int64 time) [0x00015] in0
at BuildTool._GameTick (System.Int64 time) [0x000cf] in0
An error has occurred! Game version 0.10.30.23430 (Client) 2 Mods used: [NebulaMultiplayerMod0.9.8.8] [NebulaMultiplayerModApi2.0.0.228] System.IndexOutOfRangeException: Index was outside the bounds of the array. at BuildTool.GetPrefabDesc (System.Int32 objId) [0x0000e] in0 at BuildTool_Path.DeterminePreviews () [0x0008f] in0 at BuildTool_Path._OnTick (System.Int64 time) [0x00015] in0 at BuildTool._GameTick (System.Int64 time) [0x000cf] in0
We are running Nebula 0.9.8 with a manual installation—no other mods. My friend has been randomly placing conveyors on another world and getting the error above. Once it comes up he cannot place any conveyors until he quits and rejoins. I'm not sure if this is related but Immediately after I placed a geothermal another came up only on his side.
An error has occurred! Game version 0.10.30.23430 (Client) 2 Mods used: [NebulaMultiplayerMod0.9.8.8] [NebulaMultiplayerModApi2.0.0.228] NullReferenceException: Object reference not set to an instance of an object TurretComponent.Search_Default (PlanetFactory factory, PrefabDesc pdesc, System.Int64 gameTick);(0) TurretComponent.Search_Gauss (PlanetFactory factory, PrefabDesc pdesc, System.Int64 gameTick);(0) TurretComponent.Search (PlanetFactory factory, PrefabDesc pdesc, System.Int64 gameTick);(0) TurretComponent.InternalUpdate (System.Int64 time, System.Single power, PlanetFactory factory, SkillSystem skillSystem, PrefabDesc pdesc);(0) DefenseSystem.GameTick (System.Int64 tick, System.Boolean isActive);(0) GameData.GameTick (System.Int64 time);(0) GameMain.FixedUpdate ();(0)
Update:
This time the error occurred on the host side.