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NebulaSS13
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Nebula
A general purpose SS13/Baystation12 fork.
https://discord.gg/Ddw58yF
GNU Affero General Public License v3.0
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Fix issues with wells and fountains
#4452
out-of-phaze
closed
2 weeks ago
0
Fix everyone starting off with $0
#4451
out-of-phaze
closed
2 weeks ago
0
Adjust grammar in location event strings
#4450
Atermonera
closed
5 days ago
0
Various fixes to exodus main level
#4449
Atermonera
closed
3 weeks ago
1
Incrementing SDMM version in dmdoc workflow to support 515.
#4448
MistakeNot4892
closed
3 weeks ago
0
Remove or implement unused variables and procs
#4447
out-of-phaze
closed
3 weeks ago
1
neo-avian clothes don't show
#4446
Greenjoe12345
closed
2 weeks ago
2
Cash doesn't spawn in your bag
#4445
Greenjoe12345
closed
2 weeks ago
0
Fix ambiguous 'in' order warnings from OpenDream
#4444
out-of-phaze
closed
3 weeks ago
0
Reworking bookcases.
#4443
MistakeNot4892
closed
3 weeks ago
0
Fix issues with ointment, ailments, and medical stacks
#4442
out-of-phaze
closed
3 weeks ago
0
Adding recipes and ores for producing sulfuric acid.
#4441
MistakeNot4892
closed
3 weeks ago
0
Avian cyber eyes show up above the sprite when eye glow is activated
#4440
Recon104
closed
1 week ago
0
Dev update from staging
#4439
MistakeNot4892
closed
3 weeks ago
0
Staging update from stable
#4438
MistakeNot4892
closed
3 weeks ago
0
Adds shearable and milkable extension, adds sheep.
#4437
MistakeNot4892
closed
3 weeks ago
2
Adding a town bell.
#4436
MistakeNot4892
closed
3 weeks ago
1
Adding gargoyle statues.
#4435
MistakeNot4892
closed
4 weeks ago
0
Adding horses and saddles.
#4434
MistakeNot4892
closed
3 weeks ago
0
Adding lockpicks.
#4433
MistakeNot4892
closed
3 weeks ago
0
Tweaks radial label positioning.
#4432
MistakeNot4892
closed
4 weeks ago
0
Adds drinking and hand washing, adds a wall fountain prop.
#4431
MistakeNot4892
closed
3 weeks ago
1
Adding pillars and pedestals.
#4430
MistakeNot4892
closed
3 weeks ago
0
Fix missing article macros and improper its/it's usage
#4429
liz-lavenza
closed
4 weeks ago
0
Fix icon colours in view-variables menu
#4428
liz-lavenza
closed
4 weeks ago
0
Improve map editor preview colours/sprites
#4427
liz-lavenza
closed
4 weeks ago
0
Allow tunic skirts to be recoloured in loadout
#4426
liz-lavenza
closed
4 weeks ago
0
Respriting rabbits and adding wolves.
#4425
MistakeNot4892
closed
3 weeks ago
0
Updating doe icons to use PlayerDeer's new standing icon.
#4424
MistakeNot4892
closed
3 weeks ago
0
Adding several new clothes and fantasy armor.
#4423
MistakeNot4892
closed
3 weeks ago
0
Generalizing allergies/intolerances and adding many allergen flags.
#4422
MistakeNot4892
closed
3 weeks ago
2
Fixes food examine runtime.
#4421
MistakeNot4892
closed
1 month ago
0
Reworking how condiments are handled.
#4420
MistakeNot4892
closed
3 weeks ago
0
Porting butter from Polaris and redoing cheese.
#4419
MistakeNot4892
closed
3 weeks ago
2
Graphite does not smelt and is instead ejected by smelter (possbly other ores too)
#4418
sharah-za-fluffy
closed
2 weeks ago
2
Disambiguates /chems messages about being full or empty.
#4417
MistakeNot4892
closed
1 month ago
0
Updating dev from staging.
#4416
MistakeNot4892
closed
1 month ago
0
Updating the backup script to use a git repo in data/.
#4415
MistakeNot4892
closed
1 month ago
0
Updating staging from stable.
#4414
MistakeNot4892
closed
1 month ago
0
Culture tags are now a decl system.
#4413
MistakeNot4892
closed
1 month ago
0
Max alternate languages in chargen are now a config.
#4412
MistakeNot4892
closed
1 month ago
0
Port a handful of props for the Cynosure port
#4411
out-of-phaze
closed
1 month ago
0
Port chain-link fences from Lighthouse
#4410
out-of-phaze
closed
1 month ago
0
Port heavy-duty cables from Lighthouse
#4409
out-of-phaze
closed
1 month ago
0
Add missing map migrations and expand migration syntax
#4408
out-of-phaze
closed
1 month ago
0
Tidying up AIize() args.
#4407
MistakeNot4892
closed
1 month ago
0
Make refreshing VV not clear the search filter
#4406
noelle-lavenza
closed
1 month ago
0
Adding mouth gripper to passive animals.
#4405
MistakeNot4892
closed
1 month ago
0
Fix issues with solid/liquid reagent transfer
#4404
noelle-lavenza
closed
1 month ago
1
Adding a sieve for filtering liquids and solids.
#4403
MistakeNot4892
closed
1 month ago
1
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