Open sebastientromp opened 10 years ago
I've also been questioning the fact a skill evolves from two parents. Let's say you have two skills, one for offense, one for defense. The child will be a mix of the two, so it's genome will be less oriented towards offense, or less towards defense. The only hope of having something better is the mutation part. What if we only kept that part? We take the three most used skills, and evolve each of them for the player to take.
Current version includes another algo (by default) that works like unicellular organisms: the three most used skills each evolve, only through mutations.
Random ideas, food for thoughts.