Closed kamuixmod closed 1 year ago
Yeah on ssa wii, the audio is stored in the FSB4 format with Nintendo's own DSP encoding (also called GCADPCM) I used a tool called fsbext to extract this into a format called genh, I then used vgmstream (download the test.zip file from the releases tab) to convert this into something usable
Yes, it's a process, but hey that's video game modding for ya
Ah thank you so much, i was starting to loose my mind. I've been tirelessly trying to get a hold of the Audio Sequences which are used for the final Kaos Battle in Skylanders Spyro's Adventure.
I still have a slight issue though, dunno if you can help me with that. I've found all of the audio used for each Phase during the battle but 1 which is quite important for me.
https://www.youtube.com/watch?v=TbL_3dp0k_8 (The Audio i'm looking for is represented in the first 6 seconds of this)
The first phase i found however sounds more like this however:
Hi, i got a hold of the Wii version of Skylanders Spyro's Adventure and used it in conjunction with your tool, opening .arc files but it seems to fail extracting the audio files saying : "failed due to unsupported compression..."
The files seem to be in the .wav.hz.wav.enc format