Closed horacehoff closed 3 months ago
When, in Unity, I hit "export project", I get this error :
NullReferenceException: Object reference not set to an instance of an object SceneExport.ProjectAssetList.addAssetFromGuid (System.String guid, SceneExport.Logger logger) (at Assets/ExodusExport/Scripts/Editor/Exporter/EditorOnly/ProjectAssetList.cs:76) SceneExport.JsonProject+<>c__DisplayClass26_0.<collectProjectResources>b__0 (System.String data_, System.Boolean gui_, SceneExport.Logger log_) (at Assets/ExodusExport/Scripts/Editor/Exporter/EditorOnly/JsonProject.cs:328) SceneExport.JsonProject.processDataList[Data] (System.Collections.Generic.List`1[T] assets, System.Boolean showGui, System.String titleMsgStart, System.String assetMsgStart, SceneExport.JsonProject+DataProcessingDelegate`1[Data] callback, SceneExport.Logger logger) (at Assets/ExodusExport/Scripts/Editor/Exporter/EditorOnly/JsonProject.cs:306) SceneExport.JsonProject.collectProjectResources (System.Boolean showGui, SceneExport.Logger logger) (at Assets/ExodusExport/Scripts/Editor/Exporter/EditorOnly/JsonProject.cs:327) SceneExport.JsonProject.fromCurrentProject (System.Boolean showGui, SceneExport.Logger logger) (at Assets/ExodusExport/Scripts/Editor/Exporter/EditorOnly/JsonProject.cs:364) SceneExport.ExportContextMenus.exportJsonProj (UnityEditor.MenuCommand menuCommand) (at Assets/ExodusExport/Scripts/Editor/GUI/ExporterContextMenus.cs:65) UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
Oh, also, I use Unity 2018.3.0f2
When, in Unity, I hit "export project", I get this error :
Oh, also, I use Unity 2018.3.0f2