awesome project and a lifesaver. However, I needed to patch the game as soon as Assembly-CSharp.dll is loaded but before any of its code is called. I have a sort of ugly workaround and made a custom Doorstop.dll project for it: https://github.com/pardeike/Rimworld-Doorstop. It would be nice to have a second entry that is called as soon as the games code is loaded so I can refer and use its types in my doorstop project.
Hi,
awesome project and a lifesaver. However, I needed to patch the game as soon as Assembly-CSharp.dll is loaded but before any of its code is called. I have a sort of ugly workaround and made a custom Doorstop.dll project for it: https://github.com/pardeike/Rimworld-Doorstop. It would be nice to have a second entry that is called as soon as the games code is loaded so I can refer and use its types in my doorstop project.
Cheers