Open GoogleCodeExporter opened 8 years ago
Same issue here...:P
Original comment by cmgonza...@gmail.com
on 18 Apr 2011 at 7:10
same issue was in openetna, no way to correct this were found.
Original comment by Fedo...@gmail.com
on 19 Apr 2011 at 4:14
Same for me, hoping for a solution one day !!
Original comment by denislap...@gmail.com
on 20 Apr 2011 at 6:40
Original comment by wkp...@gmail.com
on 30 Apr 2011 at 12:21
Same for me, phonebook and audio not werking in car audio system,hoping for a
solution.
I need it every day.
Thanks for everyting.
Original comment by arnovano...@gmail.com
on 1 May 2011 at 8:31
I think this is according to proprietary firmware for BT-module. File transfer
speed is low too, so not enouth speed for sound routing
Original comment by Fedo...@gmail.com
on 2 May 2011 at 5:58
Fedo..>>>> File transfer speed is good (from 20-40 Kbps).
Original comment by justsad.eng@gmail.com
on 2 May 2011 at 6:28
Mb this is not enough to sound?
Original comment by Fedo...@gmail.com
on 2 May 2011 at 6:51
It's enough , the Ideal speed of blue-tooth 2.0 is (20-40) Kbps .
Original comment by justsad.eng@gmail.com
on 2 May 2011 at 7:34
I have just converted from Official 2.2 Froyo on my GW620R-v10f.Everything
works well except the bluetooth phone audio to my hands free motorola T505.
Media audio is fine. Had the same problem with Openetna, so I installed the
Official 2.2 and the bluetooth worked perfectly. Is there any way to install
the bluetooth.apk from 2.2(if it exists) into the 2.3 gingerbread. If not
please make bluetooth a priority as we all need handsfree in our cars with the
new safety laws. Thanks for all your work on this project. You've done a
marvelous job and keep it up.
Original comment by warrenfr...@gmail.com
on 17 May 2011 at 10:24
without any logcat this issue is nothing for me.
feel free to attach your logcat if you can.
Original comment by wkp...@gmail.com
on 17 May 2011 at 11:24
Here is my logcat
Original comment by warrenfr...@gmail.com
on 18 May 2011 at 2:23
Attachments:
there are two checkpoints exists.
1. pairing : Settings => wirelss & network settings => Bluetooth settings => make your divice discoverable and try to pair with another bluetooth device.
2. sound routing : after step #1, try to route audio.
----
if step #1 fail, try to change your device name and try again. (I think,
pairing have somthing bug)
Original comment by wkp...@gmail.com
on 19 May 2011 at 5:04
exactly i try make a call whit bluetooth headset and press bluetooth button and
no sound in bluetooth headset only in the phone or speaker maybe another lib or
something i search about that see you
Original comment by Jonas.Ca...@gmail.com
on 20 May 2011 at 1:29
I tried the suggestions made in comment 13. Pairing works perfectly well.
Connection to media and phone audio shows a checkmark for both. When I press
bluetooth button to start a call, vlingo recognizes it and asks what I would
like to do. This occurs in media audio. I answer and the phone dials the
correct person, but as soon as the phone connects to the called person the
phone audio takes over and remains on the phone rather than switching to the
car speaker. I believe the problem is with the phone's bluetooth library. On
the froyo 2.2 official by LG the bluetooth works perfectly, but with this
gingerbread and also openetna it does not work properly.
I hope you can help with a solution. Otherwise I will have to go back to LG
official froyo 2.2 . I really like the gingerbread operating system better
though.
Original comment by warrenfr...@gmail.com
on 20 May 2011 at 8:11
yes. you are already know that. this is libaudio.so problem.
the libaudio.so try to route it's sound to snd devices like as BT, FM radio,
Headset, speaker of phone.
this is just same the libaudio.so but can print out more verbose debugging
infos.
you can try to install this libaudio.so (adb remount;adb push libaudio.so
/system/lib)
and make more verbose logcat like as following.
1. adb logcat -c (clear logcat)
2. test your phone with bluetooth etc...
3. adb logcat -v time > logcat.txt
Original comment by wkp...@gmail.com
on 21 May 2011 at 2:24
Attachments:
hi i test libaudio.so following the instructions i hope so help with this
problem
this is my logcat
thanks in advanced
Original comment by Jonas.Ca...@gmail.com
on 21 May 2011 at 5:37
Attachments:
And here is my logcat with the libaudio.so that I downloaded from comment 16
Thanks for your efforts.
Original comment by warrenfr...@gmail.com
on 22 May 2011 at 1:06
Attachments:
I forgot to use the -v option, so here is another logcat with the -v option
Original comment by warrenfr...@gmail.com
on 22 May 2011 at 1:13
Attachments:
I tried the new chinese version 6++ and found that the phone audio did work on
the handsfree speaker, but there was lots of static and you could not
understand anything. So it certainly was not an improvement.
Original comment by warrenfr...@gmail.com
on 22 May 2011 at 2:50
[deleted comment]
maybe my question and useless anyway if we try to replace the 2.2 with the
official phone.apk maybe the problem lies exactly they would know if you can
show me how? thanks
Original comment by matteo.b...@gmail.com
on 20 Jun 2011 at 6:58
hello
i've tried some things to try to resolve this problem and found 2 things, i use
a car hand free integrated with sound system and a classical hand free. when y
make a call with my car the sound is not routed correctly (ok we know it) and
when y make a call witch my hand free i ear only noise instead voice (we know
it to)....
i reflash witch official 2.2 and found that there is 2 apk for bluetooth, the
first bluetooth.apk and the second who is more interresting :
BrcmBluetoothServices.apk associated witch BrcmBluetoothServices.odex.... i
think this is the propriatery apk for bluetooth. i've tried to install on 2.3.4
but without success. via adb it doesn't found sbin/sh/pm (if someone can help
to resolve it??) and if y want to install it within the os it give me the
application is not installed....
y attach the 2 files if someone want to try it and put the phone.apk too (i
think the problem don't come from it)
maybe we will solve this problem, this rom is really good and give life to ower
eve !!!
Original comment by thecho...@gmail.com
on 30 Jul 2011 at 2:31
Attachments:
I'm using a Jabra handsfree, and i can get media sound like music on it but
when i make calls it's still on the handset and not at bluetooth device.
I made sure under bluetooth options that phone and media is used for the
handsfree.
Thank you.
Original comment by munp...@gmail.com
on 5 Aug 2011 at 5:27
I look at the logcat of comment #18
there are something wrong in this log.
1) doAudioRouteOrMute()
...
05-21 21:10:17.998 V/AudioHardwareMSM72XX( 1280):
AudioStreamOutMSM72xx::setParameters() routing=32
05-21 21:10:17.998 V/AudioHardwareMSM72XX( 1280): set output routing 20
05-21 21:10:17.998 V/AudioHardwareMSM72XX( 1280): AudioHardware::doRouting
device 20, fm = 0
05-21 21:10:17.998 I/AudioHardwareMSM72XX( 1280): do output routing device 20
05-21 21:10:17.998 I/AudioHardwareMSM72XX( 1280): Routing audio to Bluetooth PCM
05-21 21:10:17.998 V/AudioHardwareMSM72XX( 1280): doAudioRouteOrMute() device
ffffffff, mMode 2, mMicMute 0
05-21 21:10:17.998 I/AudioHardwareMSM72XX( 1280): msm72xx_enable_audpp: 0x0000
.....
Recently the doAudioRouteOrMute() is slightly modified at issue #118
(Please see the issue #118 and the comment #25 =>
http://code.google.com/p/openeve/issues/detail?id=118#c25
2) doRouting()
....
05-21 21:09:55.018 V/AudioHardwareMSM72XX( 1280):
AudioStreamInMSM72xx::setParameters() input_source=6;routing=262144
05-21 21:09:55.018 V/AudioHardwareMSM72XX( 1280): set input routing 40000
05-21 21:09:55.018 V/AudioHardwareMSM72XX( 1280): AudioHardware::doRouting
device 0, fm = 0
05-21 21:09:55.018 I/AudioHardwareMSM72XX( 1280): do output routing device 0
05-21 21:09:55.018 I/AudioHardwareMSM72XX( 1280): Routing audio to Handset
....
doRouting incorrectly route it input/output devices
------
Please feel free to attach your logcat if you can. (please see comment #16)
Original comment by wkp...@gmail.com
on 9 Sep 2011 at 4:54
Using the libaudio.so from comment #16 above, I produced two logcat's:
The first (logcat-media-first.txt) I tried Media to BT first, but didn't
realize the volume was off until the second or third try. I raised the BT
media volume while a song was playing then it came throught the BT device just
fine. After this, I tried a phone call and the sound stay on the phone and
didn't route through the BT device. I switched between speaker and bluetoot
while in the call, with no sound through BT being achieved!
The second (logcat.txt) I tried Phone to BT first, toggled the Bluetooth, Mute
and Speaker buttons while in a call, but nothing came through the BT device.
Then, I tried Media to BT and that worked just fine.
Hope this helps narrow down the faulty settings/code!!!
Original comment by nrapa...@gmail.com
on 9 Sep 2011 at 1:25
Attachments:
Thanks!!
09-09 09:15:11.718 V/AudioHardwareMSM72XX( 1279): AudioHardware::doRouting
device 20, fm = 0
09-09 09:15:11.718 I/AudioHardwareMSM72XX( 1279): do output routing device 20
09-09 09:15:11.718 I/AudioHardwareMSM72XX( 1279): Routing audio to Bluetooth PCM
09-09 09:15:11.718 V/AudioHardwareMSM72XX( 1279): doAudioRouteOrMute() device
ffffffff, mMode 2, mMicMute 1
also strange that device is still ffffffff(-1)
it might be invalid "libaudio.so".. so I attach the newest libaudio.so.
Please check again.
Thankyou for your feedback!! :)
-----------
I just commented out all of meaningless code for EVE.
...
status_t AudioHardware::doAudioRouteOrMute(uint32_t device)
{
/*
if (device == (uint32_t)SND_DEVICE_BT || device == (uint32_t)SND_DEVICE_CARKIT) {
if (mBluetoothId) {
device = mBluetoothId;
} else if (!mBluetoothNrec) {
//device = SND_DEVICE_BT_EC_OFF;
device = SND_DEVICE_BT;
}
} */
LOGV("doAudioRouteOrMute() device %x, mMode %d, mMicMute %d", device, mMode, mMicMute);
,,,
Original comment by wkp...@gmail.com
on 9 Sep 2011 at 3:52
Attachments:
With the newest libaudio.so in comment #27, I first heard static over the phone
to BT connection but once I switched between Speaker and Bluetooth, I could
hear the phone call through the BT devices. There were loud noises intermixes,
but I could hear the voice call. I didn't try to speak as there other end of
my call had an answering message machine. However, it is not routing clear
sound at the onset.
We are close. See the attached logcat-new.txt for more details. At the
beginning I had a hard time pairing the BT device, but eventually got it to
work after turning BT off/on on the LG Eve.
By the way, that code snippet above, where does mBluetoonNrec come from?
Original comment by nrapa...@gmail.com
on 9 Sep 2011 at 5:38
Attachments:
>By the way, that code snippet above, where does mBluetoonNrec come from?
Nevermind, I found it here
https://github.com/OpenEtna/android_hardware_msm7k/blob/eclair/libaudio/AudioHar
dware.cpp
Original comment by nrapa...@gmail.com
on 9 Sep 2011 at 7:14
> There were loud noises intermixes, but I could hear the voice call.
I think the noise reduction is done by Bluetooth headset itself.
and... I guess plug USB cable off could be helpful.
Original comment by wkp...@gmail.com
on 9 Sep 2011 at 9:42
No, I don't feel this issue has been fixed yet. The first instance of phone to
BT results in static and to switch you need to have your phone to press the
Speaker button and then the Bluebooth button, but that doesn't work all the
time to get voice on the BT device. In fact, there's no hands-free operation
here.. ;) The Speaker "source code" must be setting some values that the
Bluetooth source code doesn't, thus I was able to hear some voices, but it is
far from acceptable.
By un-commenting out that code in comment #27, it removes that the
ErrorCorrecting_Off that is the norm for BT sound, so leaving the: "device =
SND_DEVICE_BT_EC_OFF;" would be a better choice, but that device result hasn't
work before. Perhaps, it's just a matter of determining the correct
number/value for "device". With the latest libaudio.so that device # is
returned as hex "c" and before it was hex "ffff".
Hopefully, I can help by reading through the source code to see if there is an
obvious fix!!! It is a shame that media/music to BT device works so nicely,
and hands-free phone to BT is broken. In my area (Ontario, Canada) it is
mandatory to have hands-free BT, thus my interest in this issue. Thanks for
ALL your help thus far!
Regards,
-Nick
Original comment by nrapa...@gmail.com
on 12 Sep 2011 at 1:17
In the libaudio source found here
https://github.com/OpenEtna/android_hardware_msm7k/blob/eclair/libaudio/AudioHar
dware.cpp I do not see where "SND_DEVICE_BT_EC_OFF" is defined except as (-1)
or hex "ffff", in:
AudioHardware::AudioHardware() :
mInit(false), mMicMute(true), mBluetoothNrec(true), mBluetoothId(0),
mOutput(0), mSndEndpoints(NULL), mCurSndDevice(-1),
SND_DEVICE_CURRENT(-1),
SND_DEVICE_HANDSET(-1),
SND_DEVICE_SPEAKER(-1),
SND_DEVICE_HEADSET(-1),
SND_DEVICE_BT(-1),
SND_DEVICE_CARKIT(-1),
SND_DEVICE_TTY_FULL(-1),
SND_DEVICE_TTY_VCO(-1),
SND_DEVICE_TTY_HCO(-1),
SND_DEVICE_NO_MIC_HEADSET(-1),
SND_DEVICE_FM_HEADSET(-1),
SND_DEVICE_HEADSET_AND_SPEAKER(-1),
SND_DEVICE_FM_SPEAKER(-1),
SND_DEVICE_BT_EC_OFF(-1)
In libaudio-qsd8k, it does get explicitly defined along with others at the top
of
https://github.com/OpenEtna/android_hardware_msm7k/blob/eclair/libaudio-qsd8k/Au
dioHardware.cpp , namely:
static const uint32_t SND_DEVICE_CURRENT = 256;
static const uint32_t SND_DEVICE_HANDSET = 0;
static const uint32_t SND_DEVICE_SPEAKER = 1;
static const uint32_t SND_DEVICE_BT = 3;
static const uint32_t SND_DEVICE_CARKIT = 4;
static const uint32_t SND_DEVICE_BT_EC_OFF = 45;
static const uint32_t SND_DEVICE_HEADSET = 2;
static const uint32_t SND_DEVICE_HEADSET_AND_SPEAKER = 10;
static const uint32_t SND_DEVICE_FM_HEADSET = 9;
static const uint32_t SND_DEVICE_FM_SPEAKER = 11;
static const uint32_t SND_DEVICE_NO_MIC_HEADSET = 8;
static const uint32_t SND_DEVICE_TTY_FULL = 5;
static const uint32_t SND_DEVICE_HANDSET_BACK_MIC = 20;
static const uint32_t SND_DEVICE_SPEAKER_BACK_MIC = 21;
static const uint32_t SND_DEVICE_NO_MIC_HEADSET_BACK_MIC = 28;
static const uint32_t SND_DEVICE_HEADSET_AND_SPEAKER_BACK_MIC = 30;
wkpark, could you add the above defines to the libaudio compile and remove the
uncommented code and restore the "device = SND_DEVICE_BT_EC_OFF;" line. Perhaps
it is a simple as this? ;)
Cheers!
-Nick
Original comment by nrapa...@gmail.com
on 12 Sep 2011 at 4:16
>remove the uncommented code
Sorry, that line above should read: remove the comments "/*" and "*/" from your
revised code
Original comment by nrapa...@gmail.com
on 12 Sep 2011 at 4:22
msm7k/libaudio/AudioHardware.cpp is htc kernel specific. so we dont have to
worry about DEVICE_BT_EC_OFF
OpenEtna also removed BT_EC_OFF stuff.
Original comment by wkp...@gmail.com
on 12 Sep 2011 at 5:15
https://github.com/OpenEtna/android_hardware_msm7k/commit/dbbc973ae4ad028d343199
ae86eb89f2bdd94a70
Original comment by wkp...@gmail.com
on 12 Sep 2011 at 5:16
Huge progress, now the phone connects to the headset but the background noise
is terrible. I don't believe that the noise cancelling process takes place on
the headset, since with the same BT hardware and using the official Froyo
release I was able to hear perfectly.
However, I do think you guys are going to figure it out eventually.
Thanks
Original comment by savalent...@gmail.com
on 13 Sep 2011 at 5:46
We are perhaps a setting away from getting this to works clearly. ;)
When I used the original libaudio.so it routed phone to BT device, but it
seemed like it WANTED to work but was muted or had a wrong device setting.
I don't recall OpenEtna having the phone to BT device working, nor the Italian
or Chinese ROMS therefrom. The official Froyo worked just fine for me too!
A bit more trial and error? :)
Original comment by nrapa...@gmail.com
on 13 Sep 2011 at 3:12
I re-installed the new Froyo 2.2 custom ROM as prepared by marcjero in the
OpenEtna forums here http://forum.openetna.com/index.php?topic=15987.0
Everything (phone/music to Bluetooth) works fine so I thought I would attach my
logcat-efr.txt to see it anything happens differently that with OpenEve's ROM.
After connecting with the BT device (Jabra handsfree), I first connected phone
to BT, then lowered/raised the in-call volume. Second I connected music to BT
and lowered/raised the in-call volume. All worked perfectly.
Hope this helps.
Original comment by nrapa...@gmail.com
on 17 Sep 2011 at 7:03
Attachments:
@nrapa // thanks~!
anyway, the bluetooth part of Official Firmware is totally different from
OpenEtna/OpenEVE.
the Official firmware use modified BT stack and it's source codes are totally
closed.
so we can't use LG's BT related programs at all like as FM-radio etc.
but anyway, your logcat might be good information to fix this BT problem.
I think I have to hack libaudio.so (msm7k/AudioHardware.cpp) based on other
smartphones of LG etc,
device/lge/thunderg/libaudio/ will be a good starting point found at the CM7
repo.
https://github.com/CyanogenMod/android_device_lge_thunderg/tree/gingerbread/liba
udio
Original comment by wkp...@gmail.com
on 18 Sep 2011 at 8:02
It reminds me a problem I faced some years ago developping some hw: one device
was talking in little endian mode, the other in big endian and sound resulted
as a similar noise.
Original comment by Michael....@gmail.com
on 18 Oct 2011 at 4:16
Will this going to be fixed soon?
Original comment by renato.g...@gmail.com
on 19 Oct 2011 at 11:03
in Colombia does not work on 2G and connecting Bluetooth handsfree but the
sound is very bad, I have installed the version 2.3.7 with FW V10H
Original comment by wrk...@gmail.com
on 2 Nov 2011 at 6:57
Original issue reported on code.google.com by
justsad.eng@gmail.com
on 18 Apr 2011 at 6:24