Nemirtingas / ingame_overlay

GNU General Public License v3.0
14 stars 4 forks source link

Find a way to detect device release, so ResizeBuffers and ResizeTarget don't trigger a full reload of the overlay. #9

Closed Nemirtingas closed 4 months ago

Nemirtingas commented 4 months ago

ResizeBuffers and ResizeTarget are not often called, in fact they are called when changing the resolution.

Try to see if only recreating the render target is enought.