Open DamienPup opened 2 months ago
I cannot repair this due to ggez since I do not have greater control when creating textures, at another time I am going to make a change to the ggez library and if they accept it I will repair this.
I'm having the same problem when applying the .size() method to the text going into a label. In the meantime, do you know of any workaround that might help?
Attempting to change the change the egui text styles to anything that isn't the default, such as this sample from eguis docs:
Or even a simpler edit like this:
May cause
Error: Non-zero offset texture updates are not implemented yet
to be printed to the console and the text to fail to display on screen. Sometimes it's works, sometimes it doesn't. I can't really tell what will and won't work, except for knowing that the defaults always work (regardless of which style are applied to)