Neo-Mind / ro-rail

Automatically exported from code.google.com/p/ro-rail
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a KeepDistance option for homunculi/mercenaries with ranged attacks #45

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What feature would enhance usability or efficiency?
since RAIL can attack while moving, i would love to see an option that will 
instruct RAIL to try to maintain a certain distance from the target while 
attacking.  would do wonders for the uber low HP bowman, =)

What steps would demonstrate the improvement granted by the recommended
feature?
with AttackWhileChasing set to true, RAIL engages a target.  as target moves 
towards RAIL, RAIL moves away from the target (while attacking) in order to 
avoid damage. 

What is the current behavior in the above situation?
i don't believe there is any...

What revision of the product are you using?
the most current SVN update

What type of homunculus/mercenary are you using?
bowman

Please provide any additional information below.

Original issue reported on code.google.com by patrickd...@gmail.com on 18 Nov 2010 at 5:46

GoogleCodeExporter commented 9 years ago
This has been implemented in revision 175. An example to use this feature is as 
follows:

rail_state["ActorOptions"]["Default"]["KiteDistance"] = 6

Please verify that this works for you.

Original comment by faithful...@gmail.com on 21 Nov 2010 at 11:01