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Neo-Mind
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ro-rail
Automatically exported from code.google.com/p/ro-rail
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A way to set to defend only if HP is below a certain %
#18
GoogleCodeExporter
closed
9 years ago
4
Defense thresholds based on priority totals
#17
GoogleCodeExporter
closed
9 years ago
1
Finish writing skill AIs
#16
GoogleCodeExporter
opened
9 years ago
6
Dance attack
#15
GoogleCodeExporter
closed
9 years ago
8
Filir's Moonlight skill will not work if flitting is set to true.
#14
GoogleCodeExporter
closed
9 years ago
6
Monster Tactics and longer range of cells for Tempfriend
#13
GoogleCodeExporter
closed
9 years ago
5
(Request) atk response time suggestion
#12
GoogleCodeExporter
closed
9 years ago
1
My Homunculus Freeze when i leave it farming for me
#11
GoogleCodeExporter
closed
9 years ago
1
Dance Atk Script
#10
GoogleCodeExporter
closed
9 years ago
1
SkillAIs.lua erroneously lacks state table verification "is_subtable".
#9
GoogleCodeExporter
closed
9 years ago
5
BearCan's Introductory Discussion
#8
GoogleCodeExporter
closed
9 years ago
3
Disable kill-steal prevention; and disable chase targeting (aka stand still)
#7
GoogleCodeExporter
closed
9 years ago
3
Create a GUI to configure and display status of RAIL.
#6
GoogleCodeExporter
closed
9 years ago
4
Support Homunculus S and other new AI types
#5
GoogleCodeExporter
opened
9 years ago
2
Return to owner when idle
#4
GoogleCodeExporter
closed
9 years ago
4
Wasting sp on static plant type monster
#3
GoogleCodeExporter
closed
9 years ago
3
Owner-chase leaves mercenaries behind
#2
GoogleCodeExporter
closed
9 years ago
12
"AssistOwner" = True
#1
GoogleCodeExporter
closed
9 years ago
2
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