NeoSpark314 / godot_oculus_quest_toolkit

An easy to use VR toolkit for Oculus Quest development using the Godot game engine
MIT License
368 stars 39 forks source link

add option to hide controller model on object grab #14

Closed ssj71 closed 4 years ago

ssj71 commented 4 years ago

In my game you are holding an object for all of gameplay and the controller mesh is a distraction. I want to only see the object instead of the controller meshes once the user grabs it. This is a bit clunky but it may be useful to others.

NeoSpark314 commented 4 years ago

Thanks! Nice feature.