NeoSpark314 / godot_oculus_quest_toolkit

An easy to use VR toolkit for Oculus Quest development using the Godot game engine
MIT License
368 stars 39 forks source link

UI2DLabel billboard now works properly #22

Closed Wavesonics closed 4 years ago

Wavesonics commented 4 years ago

The fact that the mesh was naturally laying flat, then rotated, created the issue, Billboard disregards any rotation. The fix was to switch the mesh type to Quad (instead of Plane) since Quad naturally sits upright.

Also, "transparent" can now be changed at run-time. Desktop VR can handle transparency just fine, so it's nice to be able to provide that via a run-time check.

NeoSpark314 commented 4 years ago

Thanks a lot for the fix and improvement!