NeoSpark314 / godot_oculus_quest_toolkit

An easy to use VR toolkit for Oculus Quest development using the Godot game engine
MIT License
372 stars 39 forks source link

Labels not properly resizing #45

Open Kylogias opened 3 years ago

Kylogias commented 3 years ago

Labels aren't properly resizing, as seen in this image image

NeoSpark314 commented 3 years ago

Does it resize correctly when you start the application? Did you set the text on the property of OQ_UILabel directly. If not that could be the issue.

Kylogias commented 3 years ago

Does it resize correctly when you start the application? Did you set the text on the property of OQ_UILabel directly. If not that could be the issue.

Sorry for the late reply as apparently I don't get notifications. It didn't resize when I started it. I did set the text directly.

NeoSpark314 commented 3 years ago

Not sure exactly from your screenshot what is happening; There is a text property directly on OQ_UILabel; entering text in there will call the auto-resize (even directly in the editor): this is my test here:

image image image