Closed Wavesonics closed 3 years ago
ok, took a while but I think everything but the MR Capture stuff is ported to the new SDK and is working.
1.40 was already integrated in this commit: 7538bd156ff6d629ad587fec6eecb4a1c1dcc0ac
Hey you might want to take a second look at my commit.
The godot_oculus_mobile
plugin's update for v23 changed a bit more than 7538bd1 accounts for.
.aar
My PR addresses those changes.
This fixes #48