NeoSpark314 / godot_oculus_quest_toolkit

An easy to use VR toolkit for Oculus Quest development using the Godot game engine
MIT License
367 stars 38 forks source link

remove the need for clearing the bone rest pose #61

Closed goatchurchprime closed 3 years ago

goatchurchprime commented 3 years ago

This should deal with https://github.com/NeoSpark314/godot_oculus_quest_toolkit/issues/60

(also you need vr.initialize() in the ready function of the HandTrackingDemo scene or it doesn't work on its own)

NeoSpark314 commented 3 years ago

Thanks for the cleanup!