NeoSpark314 / godot_oculus_quest_toolkit

An easy to use VR toolkit for Oculus Quest development using the Godot game engine
MIT License
367 stars 38 forks source link

gesture and movement recognition/classifier #64

Open SYBIOTE opened 3 years ago

SYBIOTE commented 3 years ago

$p recogniser modified for 3d added in for increasing inputs and actions in VR demonstration main parts Q_recog_tracked_dev : used for adding and deleting templates in VR , saving and loading them Q_recog tracked_game: gameplay mode of the Q_recog_tracked_dev , removes the UI and the functionality to add templates , can load templates previously made , separate node to add trails , meshes , etc

action manager recognised templates can be converted into actions , i.e add objects into scene , delete objects , etc example