Closed FabioVioli closed 1 year ago
"Transport encumbered works on percentages rather than flat numbers."
Was this not always the case, it's how I remember it working.
Yes, your overloaded movement speed penalty is a gradient, not flat percentage breakpoints. Are you saying there's something wrong with that gradient, or?
Edit: I should say there is a gradient after 75% load. Once you hit 75% load, you get a penalty which is determined by a formula based on load.
Understood.
It's just it feels weird being slowed while having 30 or more transport free. It somehow give less value to transport.
The problem
Transport encumbered works on percentages rather than flat numbers.
Expected behavior
For example, a character with 100 transport would find themselves slowed with 30/40 transport free, going slow as a 0 transport character with 6/7 free.
Just test when the encumbered kicks in with a 0 transport char, a 25 one, a 50 one, etc...
Steps to duplicate
Screenshots
Can't post a screenshot of me being slowed by the encumbered ( now I have 50 and I am getting slowed when I have 20/30 free transport.