Open romanov opened 10 years ago
The GamerServices is from XNA/MonoGame, Which I believe are not finished in MonoGame and currently does not follow the XNA namespace.
I tested with a Windows OpenGL build and it worked fine. Might be differences between all the MonoGame project types.
GamerServices was found in Monogame.Net.dll. Still can't find "Gamer" class.
I'm working with 3.2 server builds
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.gamerservices.gamer.aspx
The gamer service in MonoGame is incomplete.
Make sure your not setting UseGuide to true.
I know about missing Gamer class inside MonoGame (provided link above). But how did you compiled the sourcecode with missing class? (i cant build it with your repo) I commented "gamer" to launch.
Finally a working GUI for MonoGame! :+1: I think, project needs some wiki.
I have compiled Neoforce-Mono with MonoGame.Framework.dll and MonoGame.Framework.Net.dll for Windows Desktop (missing Gamer services in current Neoforce repo). I deleted GamePad check also (missing "Gamer" class in MonoGame).
Next:
using TomShane.Neoforce.Controls;
private Manager manager; manager = new Manager(this, graphics, "Default");
manager.BeginDraw(gameTime); manager.EndDraw();
Works like a charm.