Neop / mudmap2

A mapping tool for text-based games, like text adventures, MUDs and MUSHs
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Suggestion: Implement File Extension For Worlds #13

Closed avatard closed 6 years ago

avatard commented 6 years ago

I suggest M2W - I couldn't find an existing extension matching that. It's minor, but allows for possible future capabilities such as simple importing/exporting Maps to/from Worlds. In this scenario, maps might have the M2M extension. Additionally, I'd set my IDE or NP++ up to handle/autoformat M2W as JSON (the existing format).

Neop commented 6 years ago

This is a good idea, making MUD Map files more distinguishable. Also, map export (which I imagine as world files stripped down to a single map, omitting all unused values/relations).