Neopallium / bevy_water

Dynamic ocean material for Bevy.
https://neopallium.github.io/bevy_water/
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Quality settings and removing deferred shaders #32

Closed PTFOPlayer closed 4 months ago

PTFOPlayer commented 4 months ago

There are now four quality settings: Basic, Medium, High, Ultra,

Only High and Ultra are causing water to move On Medium water doesn't move "physically" but still has visual effects On basic it is just blue plane

Also deffered shaders where not needed, those were only causing additional computations without contributing to visual effects

Neopallium commented 4 months ago

Merged changes here 6c7e1c27d9dd775434ace611b0fd936a23e7cd2e.