Open DFliyerz opened 3 years ago
I did some digging around and found something controlling the finger positioning in the hand bone of the avatar, but it's all angle based and hard to figure out. What would be nice is if you could limit the movements of the fingers as a 0-1 scale, for example having the default finger tracking movement go from 0 (open) to 1 (closed), and allowing the player to change the upper and lower bounds to say 0.25 to 0.75.
It'd be helpful to have the ability to configure muscle limits for avatars, specifically for fingers because that allows you to change the range of motion for Index finger tracking.