Open 3x1t-5tyl3 opened 3 years ago
This is likely decoding error in Assimp, we'll have to update to the latest version from source and then check if the problem still persists.
Sadly I can't test this issue currently but being Assimp recently got updated, is this issue fixed and can be closed?
Sadly I can't test this issue currently but being Assimp recently got updated, is this issue fixed and can be closed?
Will test later. I have a few test models
Describe the bug
When exporting from Blender to GLTF 2.0 and importing to Neos, "Shape Key Tangents" are not properly imported which causes flipped tangents on models when using blendshapes.
Relevant issues
782
To Reproduce
To Reproduce entirely from scratch
Expected behavior
NOT enabling this rejects tangents for shapekeys but is a workaround for now. Though given this is in the GLTF standard it would be pretty good to still have the proper ability to import this properly.
Screenshots / Video
Bug information (please complete the following information):
Additional context
Importing the file with the tangents option enabled (which causes the bug in neos) into blender does NOT give any errors. As such it's expected that Assimp is at fault here.
Reporters:
3x1t_5tyl3# 0001