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Quad Mesh: UV Offset doesn't work on Back side when Dual sided #2145

Closed ukilop closed 3 years ago

ukilop commented 3 years ago

Describe the bug

As title says, the UV Offset field on a QuadMesh doesn't work on the back side of the quad when set to dual sided

Relevant issues

Couldn't find any.

To Reproduce

Give a material with a texture to a Mesh Renderer that is using a QuadMesh. Apply UVOffset to QuadMesh. it works. set quad to dual sided. UVOffset does nothing to the back side

Expected behavior

For UVOffsets on QuadMesh to be applied to both sides

Bug information (please complete the following information):

Reporters:

ukilop and 3x1t-5tyl3 (sorry this issue posted with title only initially, accidently hit enter when typing title)

ukilop commented 3 years ago

... imminently getting mixed results after more testing. trying to figure this out.

Frooxius commented 3 years ago

Fixed in 2021.5.5.159, thanks!