Open Elektrospy opened 3 years ago
Thanks for report, this is a known issue, the background processes get overloaded which freeze the updating. It requires the importer code to be reworked a fair bit to address. For now I recommend importing models in smaller batches.
Even when the Neos Logo is still turning as it is importing if you use more then ten it freeze :) I tried it with several amounts :) up to 300 as I wanted to import a PLY volumetric Streaming sequence :) ... that is a example use case for the folder importer. It would be interesting or a nice option to have if the importer should import all at once or one model after the other with the same XYZ position for Streaming Assets for volumetric film assets it would be very helpful.
I'm unsure why, but this issue seems to be getting worse. Today I've been able to repeatedly reproduce this UIX crash when attempting to upload 6 or more 3D object files. I was able to upload 6 OBJ files, but it crashed again when I attempted 10.
Describe the bug
If you try to batch import more than ~11 3d model files, using the folder importer dialog, it breaks the UIX rendering for the person starting the batch import.
Relevant issues
not that i am aware of
To Reproduce
Expected behavior
have the normal batch import behavior as you would do grabbing a folder with 10 (or less files) or directly only dragging the files into neos.
Log Files
The log files actually do not contain anything regarding the issue :(
Screenshots / Video
Bug information (please complete the following information):
Additional context
It only breaks for the person who does the batch import, everyone else in the session will just get the normal loading circles and you will get the generated empty object for the "soon to be imported" 3d models.
Drag'n dropping the multiple 3d files directly into neos does work, as long as you don't get the batch dialog window.
We tested it with .obj, .fbx and .glb / .gltf files.
Reporters:
Elektrospy, 3x1t_5tyl3, marsmaantje