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Opening FBT Calibrator breaks any "Get Active User" nodes in logix on avatars #2518

Open InsaneGrox opened 3 years ago

InsaneGrox commented 3 years ago

Describe the bug

When opening the FBT Calibrator it breaks "Get active user" nodes in the logix on avatars... This causes issues with any systems on avatars that use said node.

Relevant issues

Couldn't find any... I did report this in the discord over a year ago however and this still hasn't been fixed.

To Reproduce

1: Use an avatar with a get active user reliant logix system (IE: something triggered by a controller button press that uses get active user) 2: Open the FBT Calibrator 3: Close the FBT Calibrator 4: watch as any logix reliant on get active user completely breaks NOTE: re-equipping the avatar fixes this

Expected behavior

The logix on any avatar using get active user to not break when opening the full body calibrator.

Log Files

Not exactly relevant as this is so easy to replicate and the logs IIRC do not contain anything that could help with this bug due to the nature of it. I can provide log files if requested however.

Screenshots / Video

I didn't get any yet... I don't think it would matter anyways.

Bug information (please complete the following information):

Additional context

N/A

Reporters:

Me originally over a year ago in the discord but this never got fixed so I'm putting this on github...

H3BO3 commented 3 years ago

Are you sure it's the Get Active User breaking and not the Controller node? If the output valuestreams in that node get nulled it's likely related to #589

Readun commented 3 years ago

Still there for me aswell. It seems to break controller inputs, as my Facetracting is still working.

The only fixes are:

The problem is: "How often does it happen: Always" Thats not the case for me, its ... around 1 of 5 or 10th opening of the FBT Calibrator.