Neos-Metaverse / NeosPublic

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Cut, copy, and paste functions for items and folders in inventory #2526

Open kazu0617 opened 3 years ago

kazu0617 commented 3 years ago

Relevant issues

This is closely related to the UI/UX Overhauls. I looked back through the comments, but there was no related issue, so I created an independent issue. #299 (feedback is #727 ). and this one is also related as improvements to the operations: #2525

Describe the solution you'd like

The current inventory does not allow you to cut/copy/paste the contents of an item into another folder once you have thrown it into the inventory. This means that even though the files are actually the same (at the 7zbson level), they need to be saved separately. It is also redundant in terms of operation, for example, when you want to bump a file to a public folder, you have to save it separately. If the cut, copy, and paste functions could be used, the deduplication that is currently done at the Asset level could be done at the 7zbson level. Operationally, if you could select multiple items and cut, copy, and paste them, it would make organizing items and folders in a folder much easier.

現在のインベントリはアイテムをインベントリに一度放り込むと、その内容をほかのフォルダーにカット・コピー・ペーストすることができません。そのため、実際は同じファイル(7zbsonレベルで)なのにもかかわらず、個別に保存する必要があります。 また、操作面でも例えば公開フォルダにbumpするときに別に保存する必要があり、冗長です。 もし、カット・コピー・ペースト機能を使用することができれば、現在Assetレベルで行われている重複排除が、7zbsonレベルで行うことができるようになります。 操作面でも、もし複数個選択し、それらをカット、コピー、ペーストすることができれば、フォルダ内のアイテムやフォルダについての整理が非常に簡便になります。

Describe alternatives you've considered

Superficially, you can do this by saving the file twice, or by reloading and re-saving everything. System level alternatives (such as 7zbson level deduplication) should not be possible now, even with the command to throw to Neos Bot.

表面的には二回保存したり、すべて出しなおして保存しなおすことで行えます。 (7zbsonレベルの重複排除といった)システムレベルでの代替案は現在Neos Botに投げるコマンドを用いたうえでも行うことはできないはずです。

Additional context

It would be great if you could implement this as part of UI/UX Overhauls.

UI/UX Overhaulsの一環で実装してもらえるとありがたいです。

shiftyscales commented 3 years ago

This will be covered by the inventory rework. It will not be implemented into the current inventory UI.

shiftyscales commented 3 years ago

https://github.com/Neos-Metaverse/NeosPublic/projects/2#card-61033390