Open win189 opened 3 years ago
@win189 can you get the crash logs from %USERPROFILE%\AppData\Local\Temp\Solirax\NeosVR ? When Neos crashes entirely, the relevant information is gathered in the crash log, not in the main log.
Also if some one joins me i crash looking into it shadow Crash_2021-07-23_182818116.zip
Thank you, I see the crash, but I haven't seen this one before
phonon.dll caused an Access Violation (0xc0000005)
in module phonon.dll at 0033:f9679745.
Sounds audio-related, and there was an update of the SteamAudio library today, so that's what might've caused it, but let's wait for Shifty or Froox to look into it.
Crash_2021-07-23_184440100.zip
now i am getting a delay before crashing
tryed Reinstalling Neos by Dante
s sudjestion and the delays is a bit longer but still crashes
As it seems audio related, and you seem to load fine in your Cloud Home, can you try this to isolate the problem:
I suspect that you would crash on playing the sound.
Sofar it seems like any time i join a world with a person or a person joins me or an audio Clip Plays in the world
Rabbitsocks.zip Crash dump from Rabbitsocks (Smol#8296)
Looks the same
phonon.dll caused an Access Violation (0xc0000005)
in module phonon.dll at 0033:5fd79745.
Thanks for the info! I'm doing a rollback now, it seems the new version of Steam Audio isn't fully stable. I'll forward the logs to Valve, if we can get a good number of them it might help to compile a bunch.
Just putting in the last log and crash log files i have for the Compile
Crash_2021-07-23_190403828.zip DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 15_04_39.zip
I've forwarded the crash dumps over! https://github.com/ValveSoftware/steam-audio/issues/157
https://github.com/ValveSoftware/steam-audio/issues/157#issuecomment-897870812
Just noting here that there was a response from one of the contributors to Steam Audio, though uh, looks like the issue is getting semi-unrelated crash reports too.
@win189 When this issue occurred, did you get any audio playback at all in your Local Home or Cloud Home?
What are your audio device settings in Windows? Are they specifically set to Mono?
@Frooxius The device Neos is defaulting to is mono if the logs are correct.
1:34:10 PM.560 ( 0 FPS) DefaultOutput: Headset (Arctis 3 Bluetooth Hands-Free AG Audio), ID: {0.0.0.00000000}.{6838f46a-0b47-47e0-8df1-ebd3c61df48e}
1:34:10 PM.569 ( 0 FPS) Initialized Audio Input MMDevice Headset (Arctis 3 Bluetooth Hands-Free AG Audio), ID: {0.0.0.00000000}.{6838f46a-0b47-47e0-8df1-ebd3c61df48e}, Format: **ChannelsAvailable: 1**|SampleRate: 16000|Bps: 32000|BlockAlign: 2|BitsPerSample: 16|Encoding: Extensible|SubFormat: 00000001-0000-0010-8000-00aa00389b71|ChannelMask: SpeakerFrontCenter, Default: True
Bluetooth handsfree phone headset by the sounds of it with poor rates as well as being mono.
@Enverex Ah thanks, that's a good hint. That one is the audio input device, although I imagine the output is probably mono as well since it's the same device.
It would still help to know what it actually says in Windows for the audio settings for the output and if any sounds worked at all. It might've crashed the moment it tried to play the first sound.
@win189 When this issue occurred, did you get any audio playback at all in your Local Home or Cloud Home?
What are your audio device settings in Windows? Are they specifically set to Mono?
never got any audio if i recall but then again the crash was so fast back then that i cant recall
Hopefully this isn't a bad suggestion but would it be useful to have a separate branch dedicated to the newest Steam audio release? This will allow people who had issues before collect logs/general troubleshooting without affecting their usability of Neos, hopefully catching the main issues and allowing for a full upgrade to Steam audio 4.0.
Though if I remember right, having separate branches is a bit difficult but I don't think you need to worry about keeping it up to date at the very least, being it will be used for testing only.
Describe the bug?
any time i try and join any world other then the my personal Cloud world or Local home i neos crashes
Relevant issues
none i am aware of
To Reproduce
Join world
Expected behavior
able to join world normal
Log Files
DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 13_34_05.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 13_55_17.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 14_09_10.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 12_35_51.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 12_38_47.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 12_41_16.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 12_46_04.log DESKTOP-Q5Q0ES2 - 2021.7.23.529 - 2021-07-23 13_11_25.log
Screenshots
No response
How often does it happen?
Always
Does the bug persist after restarting Neos?
Yes
Neos Version Number
2021.7.23.529
What Platforms does this occur on?
Windows
Link to Reproduction Item/World
No response
Did this work before?
Yes
If it worked before, on which build?
Prev
Additional context
Steps i have tryed Disabled fav avatar reset dash reset neos cache start in cloud-only session and join a mtc world Tryed going into desktop only mode
The only changes that have occurred on my end is oculus update neos update
Reporters
No response