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Ticking "Disable LAN" Makes Users Unable to Join #2749

Open Enverex opened 3 years ago

Enverex commented 3 years ago

Describe the bug?

Ticking the "Disable LAN" option in Neos causes users to be unable to join my sessions. I've confirmed at least 2 other users had the same issue when this option was enabled.

Relevant issues

None found.

To Reproduce

Enable "Disable LAN" checkbox, then try and have a user join your session.

Expected behavior

For users to be able to join you normally, but for LAN functionality to be disabled.

Log Files

Here's the log from when I tried to join a user who had the option enabled.

02:09:22.042 (200 FPS)    Resolving SessionID: 
02:09:22.042 (200 FPS)    Joining session: neos-steam://76561198008872914/2/S-438e753e-aed7-49fd-b6ea-b8ef1a09a4d5,lnl-nat:///S-438e753e-aed7-49fd-b6ea-b8ef1a09a4d5
02:09:22.042 (200 FPS)    NetworkInitStart
02:09:22.042 (200 FPS)    Network manager: NetX.LNL_Manager - priority: 0
02:09:22.043 (200 FPS)    Connecting to: lnl-nat:///S-438e753e-aed7-49fd-b6ea-b8ef1a09a4d5
02:09:22.043 (200 FPS)    Punchthrough attempt: 0
02:09:22.183 (200 FPS)    NETWORK RECEIVE UNCONNECTED: 52.165.32.220:12500, token: SERVER_GONE:s-438e753e-aed7-49fd-b6ea-b8ef1a09a4d5, connection token: S-438e753e-aed7-49fd-b6ea-b8ef1a09a4d5
02:09:22.183 (200 FPS)    Connection failed: World.Error.SessionEnded
02:09:22.183 (200 FPS)    All protocols failed to establish connection
02:09:22.245 (200 FPS)    Disconnected: , reason: StopCalled, socketErrorCode: 0
02:09:22.245 (200 FPS)    Connection failed: StopCalled

Then the log of someone trying to join me when I had it enabled.

00:55:29.903 ( 60 FPS)    Joining session: lnl-nat:///S-43d554f8-6405-47bd-8d8d-493dde451998
00:55:29.917 ( 60 FPS)    NetworkInitStart
00:55:29.917 ( 60 FPS)    Network manager: NetX.LNL_Manager - priority: 0
00:55:29.917 ( 60 FPS)    Network manager: FrooxEngine.SteamNetworkManager - priority: -100
00:55:29.924 ( 60 FPS)    Connecting to: lnl-nat:///S-43d554f8-6405-47bd-8d8d-493dde451998
00:55:29.925 ( 60 FPS)    Punchthrough attempt: 0
00:55:30.124 ( 56 FPS)    NETWORK RECEIVE UNCONNECTED: 52.165.32.220:12500, token: SERVER_GONE:s-43d554f8-6405-47bd-8d8d-493dde451998, connection token: S-43d554f8-6405-47bd-8d8d-493dde451998
00:55:30.126 ( 56 FPS)    Connection failed: World.Error.SessionEnded
00:55:30.126 ( 56 FPS)    All protocols failed to establish connection
00:55:30.226 ( 56 FPS)    Disconnected: , reason: StopCalled, socketErrorCode: 0
00:55:30.226 ( 56 FPS)    Connection failed: StopCalled

Screenshots

This is the option I'm referring to, just to avoid any confusion. image

How often does it happen?

Always

Does the bug persist after restarting Neos?

Yes

Neos Version Number

2021.7.9.1297

What Platforms does this occur on?

Windows

Link to Reproduction Item/World

No response

Did this work before?

I Don't Know

If it worked before, on which build?

No response

Additional context

No response

Reporters

Enverex#6528

Electronus commented 3 years ago

A new user just had about a five hour ordeal dealing with this bug.